What We Know About Starfield
As you might already know, achieving liftoff does seem to be a key concept to the entire thing. Unlike most depictions of space travel, it appears that Starfield will show a cruder and more dangerous approach. Futuristic Star Trek this is not. Humanity travels through the stars, but precariously so.
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Much like other Bethesda games, there’s a big emphasis on player choice. It’s got a classic Bethesda dialogue system, alongside a persuasion system that is influenced by your stats. You can choose a professional background for your character alongside personality traits that will influence your build, but Todd Howard assures players that the system is fairly relaxed when it comes to allowing different playstyles. There are traits that give you benefits, but each one comes with some type of downside to balance it out. This is very by-the-book stuff, but in many ways Bethesda wrote the playbook to begin with. And if nothing else, one reason to be excited is that this isn’t a re-release of Skyrim and it’s been a long while since Bethesda has released an original game!
Read More: Everything We Know About Starfield, From Its World To Your Companions
In an interview with IGN, Howard said that the developer put off its next fantasy RPG for a bit in favor of exploring a new world, something it hasn’t gotten to do in a long while. Unfortunately, though, this vast expanse of space isn’t going to have much sex in it. Boo.
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Also, Starfield will have a very fancy-looking controller that’s probably one of Xbox’s best-looking accessories yet.
Todd Howard emphasized that Bethesda didn’t have the technology to create something like this until now, allowing them to “realistically” generate the world around you.
Bethesda’s Starfield Showcase Highlights
During the longer Starfield showcase, Bethesda gameplay of a character arriving at a base, where they promptly started shooting down enemies for some XP. And then, the looting began. There seems to be a lot to collect and customize, with a particular emphasis on food. They’re calling the vibe of the whole thing “NASA punk,” which you can make of what you will. Oh, and there’s a photo mode.
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The spacefaring gameplay, meanwhile, was very reminiscent of No Man’s Sky. We see a ship land on a planet, where the biggest city Bethesda’s ever made (according to them) lies. Their hope is to try and tell as many stories as possible in one area. We also got to meet some of the factions, including the obligatory humanity-focused one.
Just because we’re in space, however, doesn’t mean we can’t get some different aesthetics going. There’s civilized space, and then there’s the stuff beyond, where anything goes. We got a peek at a town that looked like it was straight out of a western, and moments later, something that looked cyberpunk. Each planet will have its own gravity, and sometimes, that gravity can affect you while you’re shooting.
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“We’re pushing our cities and settlements farther than we ever have before,” Bethesda said.
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Each time you level up, you get a skill point that you can use to rank up skills. You can do challenges to earn skill points. One skill, for example, lets you mind control aliens while another lets you boost your jet everywhere. Another skill lets you punch really, really good. But you can also definitely sneak around the world, crawling into vents if that’s what you prefer. Or you can blow stuff up. There seems to be a skill tree for nearly all approaches.
You can buy a ship, customize that ship, and even hire a crew to keep it running. Some crew mate interactions can blossom into romance, though the conversation that was shown off looked a little wooden. I’m guessing that’s because the dialogue isn’t as fleshed out as a full companion. Just like companions, most crewmembers can lend a hand on the field.
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Space Gameplay In Starfield
During space fights, you can redirect energy from your shields to your weapons to boost them. After you destroy ships, you can loot them mid air. You can turn them into scrap, or you can board the enemy vessels themselves. The gameplay revealed that enemy ships will often have things to shoot inside them, but should you prevail, you can take control of the actual ship.
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What Will Starfield Launch On?
In related news, you should know that Starfield is an Xbox console exclusive, though it’ll also release on PC and Steam. Bethesda’s Pete Hines wants you to know he is very sorry about that, but hey: That’s what happens when you get bought out by Microsoft for billions of dollars.
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Kotaku is covering everything Summer Game Fest, from the main show on Thursday to other events happening throughout the next week. Whether you’re into larger-than-life triple-A games or intimate, offbeat indies, you can keep up with all things SGF here.